I have been programming in C# since high school, and was able to build up a lot of Unity development experience throughout college and beyond.
In addition to writing and maintaining systems for work, I also enjoy writing code for personal projects and game jams.
Foxcrest - April 2020
A short adventure-mystery game made entirely solo as part of a two-week Game Jam.
I wrote a dialogue system, a trash-collecting mechanic, door locking/unlocking based on your progress, and an audio system that randomly plays scary sounds while you walk through the dark woods.